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Deconstructor of Fun

Deconstructor of Fun
Deconstructor of Fun
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788 episodios

  • Deconstructor of Fun

    TWIG #384: Turkey Raises Capital & the West Cuts Jobs, Xbox's Leadership Moves, and Roblox's Pivot

    21/05/2026 | 55 min
    Turkey's game industry is overheating, Xbox just hired a chief strategy officer that has the panel in meltdown mode, and Roblox is betting big on a HD pivot that could blow up in their face.
    In this episode, we break down:
    ● Why Turkey is dominating the gaming landscape and what's fueling its growth
    ● The talent shortage threatening Turkey's gaming boom
    ● Why West Coast game development costs are becoming unsustainable
    ● Xbox's sweeping leadership shakeup and what it signals
    ● Why bringing in non-gaming tech executives won't fix Xbox's core problem
    ● Matthew Ball joining Xbox as Chief Strategy Officer, and why Kress is losing his mind
    ● Whether Xbox's real problem is content, platform, or leadership
    ● Why Roblox's push into HD content may be fundamentally misaligned with its audience
    ● The failure of AAA-style games on Roblox and what it reveals about the platform
    ● Whether Roblox's Incubator and Jumpstart programs can actually attract the right developers
    ● The tension between monetizing a young, income-capped audience and growing into a new one
    ● Arc Raiders' content update slowdowns and what it means for the West
    ● Why child safety compliance is becoming a bigger issue for game platforms
    CHAPTERS:
    01:34 Shilling And Updates
    02:56 Shooter Monthly Check In
    05:31 Corrections And Credits
    07:24 Istanbul Event Recap
    12:24 GamesBeat LA Highlights
    16:32 Supercell NA Rumors
    20:21 Xbox Leadership Shakeup
    24:28 Xbox Content Crisis
    25:42 Talent Exodus Warnings
    28:04 Matthew Ball Shock Hire
    33:39 Predicting the Ball Playbook
    37:28 Roblox HD Pivot Risks
    38:44 Wall Street Versus Virality
    41:06 Three Reasons It Wont Work
    45:41 Incubator Programs Reality
    49:44 Frontlines AAA Lesson
    53:09 Monetization Limits Debate
    54:33 Safety Tools And Wrap Up
  • Deconstructor of Fun

    Shooter Monthly #7: Marathon’s Collapse, Apex’s Comeback, & Disney’s Extraction Shooter

    20/05/2026 | 53 min
    Marathon’s player numbers are collapsing, Apex Legends is surging again, and rumors suggest Disney may be entering the extraction shooter genre.In this episode, we break down:● Why Marathon’s retention and onboarding may be fundamentally broken● Whether Bungie can still save Marathon● How Arc Raiders became the first mainstream extraction shooter hit● Why extraction shooters still struggle with accessibility● The debate around wipes, PvP pressure, and economy design● Why Apex Legends is suddenly exploding again in DAU● How Apex keeps balancing casual and hardcore players● The hidden importance of movement and traversal in shooters● Why Apex’s live service design is still among the best in gaming● The rise of bots, softer matchmaking, and more accessible BR systems● Why Disney may be working on an extraction shooter● Whether sci-fi shooters are still too niche for mainstream success● Why the extraction shooter genre may still be in its early evolution

    CHAPTERS:
    03:11 Marathon In Trouble
    06:30 Why Players Bounce
    08:23 Saving Marathon
    09:42 Onboarding Versus Difficulty
    11:08 Marketing Retention Reality
    15:32 Cryoarchive Endgame Explained
    17:01 Tarkov Side Project Reveal
    22:46 Arc Raiders Update Check
    27:21 Live Service Reengagement
    30:10 Why Arc Raiders Clicks
    31:44 Accessibility Push Needed
    33:23 Sandbox Health Ideas
    36:19 Apex Season Surge
    39:02 Movement and Progression
    42:33 Market Forces and China
    46:35 Bots and Softer BRs
    49:02 Disney Extraction Rumor
    50:35 Star Wars and Fortnite Link
    52:21 Wrapping Up
  • Deconstructor of Fun

    UA Monthly #4: Freecash Android Comeback, Misplay Goes All In & Can Anyone Stop AppLovin?

    18/05/2026 | 58 min
    John Wright and Vincent join Josh Chandley for the monthly deep-dive into what's actually moving the needle in mobile user acquisition.Questions we answer in this episode:● Is Sensor Tower now a monopoly, and should you be worried about pricing?● Why did Google reinstate Freecash but Apple still won't?● Is there one person at Apple secretly controlling which apps live and die?● Is Misplay buying its way to relevance, or is this a smart strategic pivot?● Does Misplay have a window to capitalize on Freecash's iOS ban?● AppLovin added more revenue this quarter than all of Unity's ad networks combined, so why are we still comparing them?● Can anything, or anyone, actually stop AppLovin at this point?
  • Deconstructor of Fun

    TWIG #383: Turkey Dominates Puzzle Games, Royal Kingdom’s Struggles, and Playtika’s Big Shift

    14/05/2026 | 1 h
    Supercell enters the toy business, Playtika fully embraces casual games, and Turkey’s puzzle game machine keeps printing hits and billion-dollar studios.In this episode of TWIG, Jen is joined by Adam, Phill, and LT to break down the biggest stories in mobile games, from Grand Games’ massive $70M raise to the deeper economics behind hybrid casual, DTC monetization, and why puzzle games are evolving beyond traditional match-3 design.Topics Covered:● Grand Games raises $70M, and why Turkey has become the world’s most concentrated puzzle game ecosystem● How government subsidies, repeat founders, and UA rebates are fueling Turkey’s gaming flywheel● Why hybrid casual puzzle games are breaking classic casual game design rules and still winning● Playtika shifts away from social casino and doubles down on casual hits like Disney Solitaire● Royal Kingdom’s aggressive celebrity UA campaign and whether it actually moved the needle● Royal Match quietly launches web shop payments and new event monetization systems● Why DTC revenue is becoming critical for casual mobile games● The “worldification” of live service games after Genshin Impact and whether open worlds are sustainable● Sega and Rovio are restructuring after disappointing mobile performance and failed synergy bets● Supercell partners with Spin Master for Clash and Brawl Stars toys● Angry Birds teams up with Subway Surfers in a new crossover event● Wordle gets a TV show because apparently everything becomes IP nowCHAPTERS: 00:13 Welcome and Episode Lineup02:08 Health Updates and Travel Plans03:03 Adam Check-In and AI RAG Tool05:25 DOF Roundtables Announcement08:55 Gran Games Funding Breakdown09:49 Turkey Puzzle Flywheel12:04 Hybrid Casual Design Debate23:47 Emotional States in Puzzle Play26:30 Playtika Shifts to Casual28:30 Playtika pivots casual29:55 D2C Mix hits 40%30:47 Royal Kingdom check-in32:44 Cannibalization and UA blitz35:11 Match 3 needs weird38:01 Royal Match goes web shop42:54 Worldification debate49:41 AI and open worlds50:50 Quick hits Wordle and toys54:18 Rovio Sega restructure59:40 Wrap-up and goodbye
  • Deconstructor of Fun

    From Mobile Games to Apps: Play Ventures $500M Fund

    11/05/2026 | 53 min
    Why are gaming VCs shifting capital to consumer apps? In this episode, Henric Suuronen and Harri Manninen, founding partners of Play Ventures, one of gaming's top venture funds with $500 million under management and over 100 portfolio companies, break down how they evaluate founders, why they require a two-year vesting cliff, and what co-founder conflict really looks like from the investor side.

    We discuss the venture capital math behind gaming startup funding, why consumer apps trade at higher multiples than games, how to read founder chemistry during a pitch, and what Play Ventures looks for in early-stage teams from Istanbul to Singapore. A personal conversation between friends who funded my startup, Savage Game Studios, before its acquisition by PlayStation.

    CHAPTERS:
    01:54 From Mobile Games to Apps
    08:04 Backing Younger Hungry Teams
    10:45 Founder Dynamics Due Diligence
    15:54 Reading Founder Chemistry
    20:44 Giving Clear Nos and Feedback
    26:22 Board Truths and Founder Conflict
    32:31 Impulsive Founder Decisions
    35:54 Early Stage VC Role
    41:48 Ecosystem Golden Eras
    45:25 Scaling the VC Firm
    49:41 Culture Without Hierarchy
    55:14 Closing, Thanks, and Wrap
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Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff www.linkedin.com/in/michailkatkoff/ Eric Kress www.linkedin.com/in/erickress/ Phillip Black www.linkedin.com/in/phillip-black-economist/ Jen Donahoe www.linkedin.com/in/jenniferdonahoe
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