169 episodios
- In Part One of today's The Game Business Show, we are joined by Digital Foundry boss Richard Leadbetter to discuss the threat posted by AI-powered game piracy, with views from the industry trade bodies. We also chat whether now is the time to be talking about new Xbox and PlayStation consoles. And Chris looks at the drama around Helen Chiang's exit from Xbox.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe - This week, we return to Arc Raiders developer Embark to look at the game one year on from its launch. The shooter went up against Battlefield and Call of Duty and came out smiling, with 16 million sales. But since the start of the year, it has faced numerous challenges and player numbers have tumbled.Chris speaks with CEO Patrick Söderlund and executive producer Aleksander Grøndal to hear about the game’s journey so far, how they’ve adapted to the challenges, the reaction to its new update ‘Frozen Trails’ and whether it should add a PvE mode. They also discuss advising other studios, AI controversy, The Finals, not being just a live-service studio, Patrick’s new role at Nexon and Hollywood’s interest in their games.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe - Welcome back to The Game Business Show! This week, we bring you a packed industry breakdown featuring Circana's Mat Piscatella, accessibility expert Jenna ‘Jennisary’, and gaming industry veteran Bing Gordon.
We reveal it was Marvel’s Wolverine, not GTA 6, that actually moved PS5 hardware in September. And we look at why Xbox console numbers continue to slide despite Gears of War: E-Day’s release. We also look at the impact of removing Call of Duty from Game Pass on Day One, and what to make of the latest Nintendo Switch 2 numbers.
Mat also discusses the potential impact of Grand Theft Auto and the variety of different games in the September charts.
Plus, Jenna makes the commercial case for having blind and visually-impaired game accessibility options in your title, while EA legend Bing Gordon talks about his new book: Everybody Wins.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe - This week, we chat to Meta's VP of Horizon Sax Persson to discuss its new prompt-based game development tools: Horizon Create and Horizon Studio.
We discuss the rise of UGC, whether it undermines the traditional game business, whether AI-made games are an opportunity for professionals, and the battle between Meta, Google and Roblox. Enjoy
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe Where now for Mass Effect? Plus, Ken Kutaragi’s console fears and the rise of Poki
22/10/2026 | 57 minIt’s a jam-packed edition once again. On the Show, we’re joined by Poki’s Romy Halfweeg to discuss the rapid rise of web-based game platforms, and consultant Cassia Curran comes on to chat video game pricing.
Plus, we discuss the shock closure of BioWare, and tease a bit of our upcoming interview with ‘father of PlayStation’ Ken Kutaragi. Enjoy!
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This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry. www.thegamebusiness.com
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