Powered by RND
PodcastsMúsicaThe Video Game Composer Podcast

The Video Game Composer Podcast

Tyson Cazier
The Video Game Composer Podcast
Último episodio

Episodios disponibles

5 de 60
  • Essential Questions To Ask Developers When Planning a Games Soundtrack w/ Gina Zdanowicz
    Gina Zdanowicz, Founder and Audio Director of Serial Lab Sound, has cultivated a dynamic career spanning over two decades in the game industry, leaving an indelible mark on titles such as Eternights, Paladins, Just Cause 3, Bioshock 2, and numerous indie, e-Learning and midcore games. Gina has been instrumental in shaping the future generation of game audio professionals. Her impressive tenure includes leading and authoring courses at Berklee Online, as well as spearheading the establishment of the Game and Interactive Media Scoring Major at Berklee College of Music's campus. Gina's co-authorship of "The Game Audio Strategy Guide: A Practical Course" exemplifies her dedication to providing both theoretical foundations and practical insights into the nuanced world of game sound for enthusiasts and inquisitive minds alike. Beyond her contributions to academia, Gina's impact resonates throughout the gaming industry, where she serves as a mentor and has been a distinguished judge for esteemed awards such as the Game Audio Network Guild and IADAS.
    --------  
    1:01:58
  • Creating Streams of Income As A Game Composer w/ Megan McDuffee
    Megan is primarily a video game composer. She did the music for River City Girls 1 & 2, the Halloween and Ash vs Evil Dead games from Retro Realms, and I believe she composed most of the music for the Atari Recharged games.Not only does Megan do a ton of custom work for games, but she also earns income by licensing her music for TV and releasing her own music as an artist. I brought Megan on today to teach us how to create multiple streams of income using our musical talents.In addition to all the great info she’ll be sharing, notice how cool and easy to talk to Megan is. I’ve found that the vast majority of working professionals in the game audio industry are not only great at their craft but also down-to-earth, genuine people. Let’s jump into this conversation with Megan McDuffee!
    --------  
    41:21
  • Developing the MIndset of a Pioneering Game Composer w/ Olivier Deriviere
    Today you’ll be listening in on a conversation with lifelong gamer, composer, and music designer Olivier Deriviere. He has created the music for games such as A Plague Tale: Innocence, A Plague Tale: Requiem, Dying Light 2, Streets of Rage 4, and, most recently, South of Midnight.Equally impressive to his composing skills are Olivier’s talents in music design. He is a leading voice in pushing the boundaries of what game music can do.In this interview, Olivier offers guidance on everything from mindset to the questions you should ask in meetings with developers, designing game music, and acting with intention and integrity as a collaborator on game projects.Enjoy!To learn more about Olivier and music design check out these useful links:Olivier's Youtube:https://www.youtube.com/@oderiviereOlivier's website resources:https://olivierderiviere.com/music-design/
    --------  
    1:07:39
  • Becoming Known As A Composer with Tobi Weiss
    Tobi Weiss is a video game composer who has amassed a following of over 120K on Instagram. He emphasizes the importance of being genuine with your audience and staying true to yourself while working hard to become known and find more work. This is a value-packed conversation for anyone looking to become more visible as a composer in a genuine and authentic way. Follow Tobi on Instagram:https://www.instagram.com/filmandgamemusic?igsh=ZGxmaDZtN3lqc3lt
    --------  
    1:08:27
  • Two MUSTS If You Are Going To Make It As A Video Game Composer with Brendon Williams
    There is a lot to do and learn as a freelance game composer and it can be hard to figure out what activities are most important to focus on, what skillsets are most important to develop, and how a composer needs to think to make this career happen. This episode will help you get inside the head of professional composer Brendon WIlliams. He has composed for major franchises such as League of Legends, Guild Wars, and Start Wars. He has worked both as an in-house composer and a freelance composer. Follow Brendon and listen to his music: IG: https://www.instagram.com/brendoncomposer?igsh=MTVidDR4NXI2dTI3NQ== Linkedin: https://www.linkedin.com/in/brendoncomposer/ FB: https://www.facebook.com/BrendonComposer
    --------  
    45:06

Más podcasts de Música

Acerca de The Video Game Composer Podcast

The Video Game Composer Podcast aims to aid you on your journey to become a full-time video game composer through sharing tips and strategies along with successes and failures from my own life.
Sitio web del podcast

Escucha The Video Game Composer Podcast, MÚSICA DE LOS 80'S🎶🎙️😎 y muchos más podcasts de todo el mundo con la aplicación de radio.net

Descarga la app gratuita: radio.net

  • Añadir radios y podcasts a favoritos
  • Transmisión por Wi-Fi y Bluetooth
  • Carplay & Android Auto compatible
  • Muchas otras funciones de la app
Aplicaciones
Redes sociales
v7.19.0 | © 2007-2025 radio.de GmbH
Generated: 7/1/2025 - 11:14:29 PM