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The Official Xbox Podcast

Official Xbox Podcast
The Official Xbox Podcast
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171 episodios

  • The Official Xbox Podcast

    Forza Horizon 6 Devs: Custom Garages, Exploring Tokyo and... a GIANT ROBOT!? | Official Xbox Podcast

    08/04/2026 | 30 min
    In this episode of the Official Xbox Podcast, we’re revving our engines and hitting the streets in Forza Horizon 6. We’re talking to the devs about what it takes to translate the idyllic countrysides and fast-paced cities of Japan into an experience that has something for everyone. So, whether you’re a fan of white-knuckled-down-to-the-last-second racing, just want to vibe and take in the sights, or if you’re a homebody who wants to customize your garages and villas to your heart’s content, this is the episode for you.

    00:00 Introduction
    01:12 What is the main difference between Forza Horizon 6 from 5?
    03:37 How do people approach Forza Horizon Games?
    06:07 What inofrms those Get to the Festival moments
    09:41 How did you make that decision to shift that focus from professional driver to aspiring?
    13:37 How did you go about tackling the various regions in Japan?
    15:39 Have you had to approach how the cars around
    you drive in the Tokyo City location?
    19:34 How did you create the various regions in ways that make them feel independent and unique to themselves?
    21:48 How do you make a racing game that can make you stop to explore and how do you how do you approach stopping people?
    24:18 Garage building and other customizations
    28:45 Are you able to say anything about that mech tease from the end of the Developer Direct trailer at this point?
    29:43 Outro

    FOLLOW XBOX
    Facebook: https://www.facebook.com/Xbox​​​
    Twitter: https://www.twitter.com/Xbox​​​
    Instagram: https://www.instagram.com/Xbox
  • The Official Xbox Podcast

    GDC Indie Spotlight: Mixtape, Replaced, and More | Official Xbox Podcast

    09/03/2026 | 36 min
    On this episode of the Official Xbox Podcast, we're sitting down with Annette and Charla from the ID@Xbox program to talk about some of the indie games at this week's GDC, including At Fate's End and Replaced. Then, we're hearing directly from the devs of Mixtape, Delphinium, and Screenbound to find out what we can expect when folks get their hands on those games at the conference and beyond.

    00:00 Introduction
    03:33 With Xbox celebrating 25 years, how do you reflect on your time here?
    06:27 At Fate's End
    08:25 Replaced
    09:41 How are you feeling with GDC right around the corner?
    11:34 Johnny Galvatron – Mixtape Interview
    20:41 Heidi Borge - Delphinium Interview
    27:32 Will Buckle – Screenbound Interview
    34:34 Final thoughts
    36:36 Outro

    FOLLOW XBOX
    Facebook: https://www.facebook.com/Xbox​​​
    Twitter: https://www.twitter.com/Xbox​​​
    Instagram: https://www.instagram.com/Xbox
  • The Official Xbox Podcast

    WWE 2K26 With Superstars and Devs at Creator Fest | Official Xbox Podcast

    23/02/2026 | 28 min
    On this episode of the Official Xbox Podcast, we're at a dream location for Malik: WWE Headquarters in Stamford, Connecticut. We're talking to the WWE Superstars and devs behind WWE 2K26 about match types, changes to Universe, presentaiton, and so much more.

    00:00 Introduction
    01:05 CM Punk interview
    04:38 Which Superstar should you pick in WWE 2K26?
    08:04 Interview with Lynell Jinks and Bryan Williams
    09:28 MyFaction and New Reversal System
    11:25 New Match Types
    12:44 What's new in the game as far as presentation goes?
    17:00 Showcase Mode
    19:13 Gaunlet format in Showcase
    20:52 Universe Mode
    22:25 Rival Reactions
    23:47 What are you most excited for players to experience in WWE 2K26?
    27:39 Outro

    FOLLOW XBOX
    Facebook: https://www.facebook.com/Xbox​​​
    Twitter: https://www.twitter.com/Xbox​​​
    Instagram: https://www.instagram.com/Xbox
  • The Official Xbox Podcast

    Head Of Blizzard Talks 35th Anniversary, BlizzCon, and More | Official Xbox Podcast

    13/02/2026 | 15 min
    On this episode of the Official Xbox Podcast, we're at Blizzard Entertainment in Irvine, California, and we're sitting down with the head of it all: Johanna Faries! We're discussing all of the big updates going on during the company's 35th year anniversary, what it's like to lead such a massive and long-standing company full of creative teams, and of course, the return of BlizzCon.
    00:00 Introduction
    01:10 Blizzard is in its 35th year. How are you and the team feeling now that the spotlights are out and now that the year is off and running?
    02:14 Blizzard Showcase video
    03:58 So now that you've been with Blizzard for a couple of years, what would you like people to know about you?
    05:32 You've got some major anniversaries this year. The way things lined up with all of these big announcements, was it serendipity or did every team decide to go all in for the 35th anniversary?
    07:29 What was the story behind dropping the 2 in Overwatch?
    08:58 So, Blizzard is in its 35th year, when you think about the vision for this company, How far down the road do you look?
    10:50 Let's talk Blizzcon 2026
    13:02 What are you most excited about that is coming down the line here this year?
    14:42 Outro

    FOLLOW XBOX
    Facebook: https://www.facebook.com/Xbox​​​
    Twitter: https://www.twitter.com/Xbox​​​
    Instagram: https://www.instagram.com/Xbox
  • The Official Xbox Podcast

    Diablo Deep Dive - Rise of the Warlock | Official Xbox Podcast

    11/02/2026 | 29 min
    On this episode of the Official Xbox Podcast, we're thrilled to have the Diablo team in-studio with us to discuss the franchise's 30th anniversary and the release of the Warlock across both Diablo IV and Diablo 2: Resurrected! We're also digging in on some of the big updates you can expect with the release of Lord of Hatred in April and beyond in what is shaping up to be a massive year for the team.

    00:00 Introduction
    01:15 What does the big 3-0 mean to the two of you, and what does it mean to the team?
    02:32 Let's talk about what's new, you're releasing a new Warlock Class?
    05:05 What's it like building a new class for a game like Diablo that's been around for 30 years?
    06:50 What are some of the differences between the Warlock for Diablo II: Resurrected and also for Diablo IV?
    09:23 The Warlock in Diablo II: Resurrected is now available on Game Pass for the first time. How excited are you to have it be available for so many more people now?
    10:43 Diablo II: Resurrected has all new updates, including loot filters and Terror Zones?
    13:25 So let's look ahead to April, what's new with Diablo IV?
    14:13 What's the feedback been like on the Paladin?
    15:30 So, Diablo IV has some stellar cinematics, what can you tell us about the story behind Lord of Hatred?
    17:47 What can you share about the new mechanics, War Plans, and overall customization?
    19:37 Skill tree deep dive
    22:41 Diablo community
    24:15 More ahead - Blizzcon 26 and Diablo's 30th anniversary
    25:36 What are you most excited for the community to experience?
    28:38 Outro

    FOLLOW XBOX
    Facebook: https://www.facebook.com/Xbox​​​
    Twitter: https://www.twitter.com/Xbox​​​
    Instagram: https://www.instagram.com/Xbox

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Acerca de The Official Xbox Podcast

* * The only podcast directly from Xbox at Microsoft * * Previously known as Major Nelson Radio Join Malik Prince, Tina Amini, Jeff Rubenstein and industry experts from inside Xbox as they discuss the latest Xbox news, share interviews with top gaming and technology personalities and give you a first hand glimpse into what it is like to work at Xbox and Microsoft. This is the only Xbox Podcast straight from the source. Listen to the official Xbox Podcast and hear what it is like to work on hardware, games and services that reach millions of gamers around the globe.
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