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Behind The Voice

Abhi Jha
Behind The Voice
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  • Horror Game Dev REVEALS Why Horror Games Fail To Scare
    Cronos The New Dawn lead writer, Grzegorz Like, talks about how horror video game storytelling should be done. He mentions how Cronos The New Dawn's main focus was storytelling and its characters but also how monsters were able to give a far better experience than other horror games. He also talks about the best way to make a creepy horror games without using too much jumpscares and why characters are more important.
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    34:08
  • Sophie's Voice Actor REVEALS What Happened in Expedition 33's Gommage Scene
    Sophie's voice actor, Billie Fullford-Brown, talks about her role in Expedition 33. He reveals what it was like to record the gommage scene, Gustave and Sophie's relationship and how Sophie wasn't meant to be playable. We also talk about why the gommage scene made so many people emotional.
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    34:30
  • How Poets of the Fall Made Iconic Songs From Max Payne to Alan Wake 2
    Markus and Olli from Poets of the Fall join the podcast to talk about their journey as a band from Max Payne 2 to Alan Wake 2. They talk about how the formation of the iconic Late Goodbye song, working with Remedy and making a fictional band Old Gods of Asgard as well as the making of one of the longest video game songs, Herald of Darkness, for Alan Wake 2.What's your favorite song from Old Gods of Asgard and Poets of the Fall?00:38 Late Goodbye wasn't meant to be04:42 Success of Late Goodbye07:07 How Old Gods of Asgard happened10:13 Old Gods vs Poets of the Fall11:55 How songs are made for Remedy?15:55 Reacting to their songs in-game20:10 Alan Wake 2 musical 25:48 Longest guitar solo28:39 Shooting live action & music video32:24 Old Gods of Asgard album wasn't planned35:55 The Game Awards almost didn't happen40:07 Herald of Darkness impact on Poets42:49 Input on Old Gods of Asgard characters44:19 Fav music video45:30 Touring as Old Gods of Asgard?47:10 Fav Remedy game48:57 Use of unusual intruments51:59 VR in Olli's latest song
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    52:59
  • How a Small Studio Tried to Make Their Own God of War
    In this episode, Echoes of the End game director, Halldór , talks about how the studio with only 40 employees made an ambitious narrative driven game inspired by games like God of War, Uncharted and The Witcher. In this episode, we will explore how they built a game from ground up, scanned Iceland to give the most realistic visuals, made their motion capture studio to bring life to the characters and more!Have you played Echoes of the End yet?
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    18:15
  • Stepping Into a Video Game for the First Time (Actor Reveals)
    Aldís Amah Hamilton, the lead actress of Echoes of The End, shares her experience on working in video games for the first time. She mentions how challenging and frustrating it can be to do motion and performance capture but also mentions how actors from video games should be recognized even more. She's been working for Echoes of the End for 7 years, bringing the character of Ryn. She also worked on Hellblade 2 alongside Melina Jurgens and also talks about how different that experience was.
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    29:42

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Behind The Voice is a podcast where I talk to actors from prominent video games. Over the last 2 years, I've been able to talk to actors from games like Alan Wake 2, God of War, Baldur's Gate 3, Silent Hill 2, Last of Us, Resident Evil & more. Listen to their insights as they break down scenes from the games, the process of playing the character, behind the scene stories and so much more.
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