DF Direct Weekly #225: Battlefield 6 Reveal, Next-Gen Xbox Silicon Leaked? Nintendo Direct Reaction!
A new, gigantic Direct sees John, Rich and Oliver mull over what might be next generation Xbox silicon, bringing together consumer CPU and GPU parts into custom APUs that could genuinely shake up the PC market. The team react to the excellent-looking Battlefield 6 reveal, while there's a mixed reception to the latest Nintendo Direct. Meanwhile, John raves about a brand new Genesis/Mega Drive game from an industry legend while Oliver and Rich are staggered at the concept of AMD's huge Strix Halo APU slated to appear in not one but two gaming handhelds.
0:00:00 Introduction
0:00:54 News 1: AMD “Magnus” APU reportedly leaks
0:22:12 News 2: Battlefield 6 multiplayer footage impresses
0:35:54 News 3: Nintendo Direct: Star Wars Outlaws
0:42:29 The Adventures of Elliot, Octopath Traveller 0
0:46:26 Persona 3 Reload
0:51:51 Hyrule Warriors: Age of Imprisonment
0:55:30 Final thoughts on the Direct and the Switch 2 rollout
1:06:29 News 4: Upcoming gaming handhelds feature AMD’s Strix Halo
1:20:08 News 5: Earthion blasts away on Sega Genesis
1:30:08 Supporter Q1: Will Switch 2 get clock bumps over time?
1:35:57 Supporter Q2: Is the PS5 power saving mode intended to be used as the default for less-demanding games?
1:40:00 Supporter Q3: Why do people downplay the need for graphical improvements?
1:45:39 Supporter Q4: Could FSR 3 Frame Generation be used on Switch 2 to reach 120fps?
1:48:51 Supporter Q5: Did prior rendering advances provoke gamer backlash like ray tracing has?
2:00:28 Supporter Q6: Does John have any cable draping tips for Switch 2?
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DF Direct Weekly #224: PS5 Low Power Mode=PS6 Handheld? Fallout Bakersfield, Crytek 25th Anniversary
The previously leaked PlayStation 5 Power Saving mode enters beta firmware, stoking rumours that it lays the groundwork for Sony's next generation portable. Meanwhile, Cyberpunk 2077's VRR "no show" on Xbox Series X gets official comment from CD Projekt RED and the team are enthused by an amazing "Fallout Bakersfield" teaser trailer. Oblivion Remastered 1.2 on consoles is tested, and as expected, shows virtually no improvement. Moving on, the team are fascinated by 8K ray-traced balls and celebrations begin for Crytek's 25th anniversary.
0:00:00 Introduction
0:00:51 News 1: Sony introduces power saving mode for PS5
0:18:30 News 2: Cyberpunk Xbox VRR is "working" as intended
0:24:12 News 3: Oblivion Remastered 1.2 update has little effect on console performance
0:41:21 News 4: Pure Pool Pro delivers native 8K balls on PS5 Pro
0:48:07 News 5: Fallout: Bakersfield trailer shows off GZDoom visuals
0:57:54 News 6: Crytek releases 25 year anniversary video
1:14:27 Supporter Q1: Are there any meaningful differences with windowed, windowed borderless, and fullscreen modes in Windows?
1:20:36 Supporter Q2: Will GTA 6 have a 60fps mode only on PS5 Pro?
1:28:08 Supporter Q3: Why is Microsoft getting rid of video purchases on Xbox?
1:33:24 Supporter Q4: What will the Switch 2 die shrink look like?
1:36:19 Supporter Q5: Is Nintendo institutionally opposed to TAA/DLSS?
1:42:27 Supporter Q6: Does the convergence of console design and decline of exclusives spell the end of the console war?
1:51:36 Supporter Q7: Have you been getting any unsolicited dock pics?
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DF Direct Weekly #223: Cyberpunk 2077 VRR Tested, Space Marine RT Upgraded, New SNES Doom Wows
The latest DF Direct Weekly sees Rich get to grips with Cyberpunk 2077's console VRR - putting our work-in-progress VRR capture tools to the test. Meanwhile, Alex checks out the ray traced ambient occlusion that's been added to Space Marine 2 and investigates odd reports of broken UE4 ray tracing on RDNA 4 graphics cards. John shares more on Donkey Kong Bananza and tells us all about Limited Run Games' amazing new Doom SNES cartridge with upgraded SuperFX technology, courtesy of development legend, Randy Linden.
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DF Direct Weekly #222: Oblivion Remaster Fixed? Switch 2 Perf vs PS4/Series S! Nintendo "RT" Patents
This week, Oblivion Remastered's 1.2 patch "dropped" promising performance improvements - but are its systemic stuttering problems fixed? Alex takes a look at the PC version, both moving to an analysis of Nintendo's recently published "ray tracing" patents - which aren't quite what they seem. Meanwhile, Oliver gets to grips with the Wild Hearts demo on Switch 2 - and speaking of the Nintendo hybrid, comments from a Virtuos studio put Switch 2 system performance into context against Series S and PlayStation 4 - but how do those comments match up against our platform comparisons thus far?
0:00:00 Introduction
0:01:05 News 1: Does the latest Oblivion Remastered patch improve performance?
0:14:44 News 2: Virtuos: Switch 2 GPU is close to Series S
0:35:41 News 3: Nintendo publishes new rendering patents
0:49:38 News 4: Wild Hearts demo tested on Switch 2!
0:58:21 Supporter Q1: Will Red Dead Redemption 2 get a ray tracing update?
1:04:51 Supporter Q2: Where’s all the Mac gaming hype?
1:13:26 Supporter Q3: What is the current state of DirectStorage?
1:20:04 Supporter Q4: Is Linux becoming a viable gaming OS?
1:27:51 Supporter Q5: Will next-gen consoles come with lots of RAM?
1:33:49 Supporter Q6: How does Alex configure his PC games?
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DF Direct Weekly #221: Disastrous Xbox Cuts, AMD/Sony PS6 Hints, Helldivers 2 Coming To Xbox
This week, the DF team is reeling after news of disastrous Xbox cuts resulting in untold job losses, the diminishment of celebrated studios and the cancellation of promising games - this follows on from controversy surrounding Xbox hardware strategy and speculation on future consoles. Meanwhile, AMD and Sony re-affirm the Project Amethyst initative while Mark Cerny drops hints on the timeframe for PlayStation 6. Beyond that, driver support for Maxwell, Pascal and Volta GPUs comes to an end while leaks start to emerge on the Nvidia Blackwell refresh. Finally, what does the team make of Helldivers 2 heading to Xbox Series consoles?
0:00:00 Introduction
0:01:00 News 1: Huge Microsoft Gaming cuts
0:30:07 News 2: Is Xbox hardware “dead”?
0:47:56 News 3: AMD, Mark Cerny hint future PlayStation plans
0:54:05 News 4: Donkey Kong Bananza developed by Super Mario Odyssey studio
1:00:52 News 5: Nvidia dropping gaming driver support for Maxwell, Volta, Pascal
1:08:38 News 6: 5070 Super, 5070 Ti Super, 5080 Super reportedly leaked
1:18:18 News 7: Helldivers 2 is coming to Xbox Series
1:24:04 Supporter Q1: Are people unfair to multi frame gen?
1:37:09 Supporter Q2: Could the Switch 2’s authentication chip be an issue for VRR?
1:41:22 Supporter Q3: Why haven’t more Switch 2 games used 40fps modes?
1:44:57 Supporter Q4: Could Nvidia launch a competitive game console?
1:50:39 Supporter Q5: Does John own the 1997 PS1 game Ray Tracers?
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When it comes to video games and the hardware and tech we play them on, the team at Digital Foundry are unparalleled experts. Each week, DF Direct breaks down the latest breakthroughs in video game visuals, sound, and performance happening on PlayStation, Xbox, the most powerful PC setups, and more. If you’re a geek for graphics, GPUs, or just video games in general, DF Direct will help you get the most out of your gaming setup. DF Direct is a part of the Geek Media Podcast Network, an IGN Entertainment Brand. Visit Geek.com for more information.