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Australian Design Radio

Australian Design Radio
Australian Design Radio
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  • EP 166 Louise Helliwell (Folk) & Martin Ford (The Australian Centre for Social Innovation)
    In this episode, we talk to Martin Ford and Louise Helliwell about all things Inclusive Design.Martin is a Senior Social Innovator at The Australian Centre for Social Innovation. With over 30 years of experience, he draws on his background in visual arts and graphic design to work creatively and collaboratively alongside people with lived and living experiences, elevating their voices in the design of policies, services, and systems.Louise is Partner and Experience Design Director at Folk, where she leads complex service and digital design projects across government, health, housing, and environmental sectors. She’s known for building high-performing teams and shaping national programs that embed user needs at the heart of systems and policy.Join us as we dive into this topic, exploring what Inclusive Design means, what it looks like when embedded in real projects, and how designers can cultivate a more inclusive design practice.Thank you Martin and Louise for sharing your insights and experiences with us. If you enjoyed this episode, leave us a review or drop us a line at [email protected] in the episode 👇Coproduction: Putting principles into practiceWork from Cath Roper, Flick Grey and Emma Cadogan.
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  • Ep 165 GAME, PLAY: The Indie Game Dev Journey with Jasmine Phillips
    In this episode, we talk to Jasmine Phillips on all things digital game design 🎮Jasmine is a 2D game artist, animator, and founder of Nomo Studio. Born and raised in the Philippines, she studied Game Design and Development before freelancing with studios on titles like Episode, World Chef, and Laboratory Mayhem. Now in Australia, she’s continued freelancing while also starting to develop her own games, most recently collaborating with Fat Alien Cat on their debut indie title Momento.Join us as we chat about the transition from freelancing to running an independent game studio, the technical complexities of game art, how to navigate government grants and funding, and the challenge of balancing business operations with creative focus.Thank you Jasmine for sharing your journey and insights with us, and to Josephmark for providing us a space to record in 💙If you enjoyed this episode, leave us a review or drop us a line at [email protected].
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  • Ep 164 GAME, PLAY: Conflict, Cards and Creativity with Urusaro Rwagaju
    In this episode we talk to Urusaro Rwagaju as we get a taste of the physical craft of Game Design.Saro is a design strategist, award-winning vocalist & songwriter, and the creative lead at the Museum of Sticks and Stones. Her work explores how creativity, dialogue, play, and design can bring people together to foster social cohesion and build common ground.Join us as we chat about play and community engagement, the making of MoSS’s game Smorgasboard (with a little demo at the end 👀), and the role of play in building social connection for adults 🏕️Thank you Saro for giving us your time to talk about games and to Josephmark for providing us with a studio to record in.If you're keen to get yourself a copy of Smorgasboard, you can get it from the MoSS store here: https://sticksstones.store/If you liked this episode make sure to leave us a review or get in touch with us at [email protected].
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  • Ep 163 GAME, PLAY: An Introduction to Gamification with Dr Zac Fitz-Walter
    In this episode we talk to Dr Zac Fitz-Walter on all things Gamification.Zac has a PhD in user experience, gamification, and motivational science. He’s the co-founder of the Make It Toolkit, co-runs a game and design studio called Eat More Pixels, and lectures in university Game Design courses.Join us as we discuss the evolution of gamification, user motivation and engagement, best practices on implementation and real-world examples of gamification.Thank you Zac for taking the time to chat with us, and shout out to Josephmark for providing us a space to record in.If you liked this episode make sure to leave us a review or get in touch with us at [email protected].
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  • Ep 162 James Martin (aka Made By James)
    We sat down with James Martin—aka Made By James—partner at Lincoln Design Co. James is a brand designer, storyteller, educator, and relentless sharer of process—someone who’s built an authentic brand and community around his work. Recorded while James was in Sydney for the Canva Design Advisory Board, this conversation covers everything from designing like a boutique hotel to turning handovers into hugs. We explore why a standout client experience might be more powerful than churning out content, and how staying true to your process can build a lasting, engaged community.If you’ve ever felt stuck chasing dream clients or uneasy about self-promotion, this one’s for you.Big thanks to James for sharing his time and insights, and to Canva for hosting us.
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A podcast series providing Australia & the world with conversations & commentary on design 💙 Hosted and produced by Amaani Thassim, Matt Leach and Myla Yeomans.
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