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The VFX Process

Podcast The VFX Process
Bigtooth Studios
Jamie Bakewell talks to some of the Film, Game & TV industry's most talented artists. From Concept Artists, to Previs, 3D Animators and VFX Artists. We talk abo...

Episodios disponibles

5 de 52
  • #57 Santiago Menghini: RALLY | How UNREAL ENGINE Saved This Incredible Film
    Jamie sits down with VFX artist and director Santiago Menghini to discuss the making of his incredible Unreal Engine short film, RALLY. This suspenseful, action-packed film marks Santiago's debut in Unreal Engine, showcasing his transition from traditional live-action filmmaking to the world of real-time animation.Originally intended as a live-action project, RALLY was shelved due to unforeseen circumstances—until Santiago discovered the power of Unreal Engine. With no prior animation experience, he dove into the software, determined to bring his vision to life. The result is a stunning film that has captivated audiences, racking up nearly 1 million views on YouTube.Thanks to Unreal Engine’s cutting-edge Metahumans and Santiago’s expertise in directing and cinematography, RALLY comes alive with cinematic realism and intense visual storytelling. This conversation dives deep into the challenges and triumphs of learning animation from scratch while pushing the boundaries of VFX and filmmaking in the digital realm.The VFX Process Podcast #57Getting Intimate With Your Industry!Accompanying media:Connect With Santiago click hereWatch RALLY click hereFor the video podcast: click here
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  • #56 Calvin Romeyn: Ambitious UNREAL ENGINE Film by VFX ARTIST
    Join VFX artist and filmmaker Calvin Romeyn as he takes you behind the scenes of his ambitious Unreal Engine short film, Firmware. This groundbreaking project, which took two years to create, marked Calvin’s first time using Unreal Engine. Despite being new to the platform, Calvin utilised advanced tools like Metahumans for lifelike faces and motion capture with actors to create thrilling action sequences—mastering techniques that challenge even seasoned pros.With a career that includes working as a VFX artist on four Star Wars films and many other blockbusters, Calvin brought his expertise to Firmware, which was picked up by the YouTube channel DUST and has since garnered over 1.6 million views. The film also earned recognition, winning Best Sound at the Leo Awards in British Columbia.Now the founder of his own company, Niche VFX, Calvin is sharing the highs, challenges, and creative insights from this incredible journey. Whether you’re passionate about Unreal Engine, VFX, or filmmaking, this is your chance to learn from one of the best in the business!The VFX Process Podcast #56Getting Intimate With Your Industry!Accompanying media:Connect With Calvin click hereWatch FIRMWARE click hereFor the video podcast: click here
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  • #55 MX Bell: How UNREAL ENGINE Shaped Deadpool & Wolverine
    In this episode, VFX artist MX Bell takes us behind the scenes of his incredible work as a VFX art director on Deadpool and Wolverine! Working alongside acclaimed director Shawn Levy and visionary production designer Raymond Chang, Martin utilised the power of Unreal Engine to revolutionise the creative process.We explore how Unreal Engine helped visualise the stunning sets of Deadpool and Wolverine, turning ambitious ideas into cinematic reality. Learn how MX Bell collaborated with the team to bring their concepts to life, pushing the boundaries of technology and storytelling. Whether you’re a fan of VFX, Unreal Engine, or the Marvel universe, this is an episode you won’t want to miss!The VFX Process Podcast #55Getting Intimate With Your Industry!Accompanying media:Support GIBLETS: click hereConnect With MX Bell click hereFor the video podcast: click here
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  • #54 Nikodem Bredlich: Efficient 3D Filmmaking with BLENDER (DemNikoArt)
    Join Nikodem Bredlich, also known as DemNikoArt, as he shares his insights into Blender 3D filmmaking and the secrets behind his efficiency in creating high-quality animations. In this video, Niko breaks down the process of crafting his latest Mega Man 3D fan film, Mavericks Episode 5, offering an in-depth look at how passion and careful planning come together to bring his vision to life. Whether you're a seasoned animator or just starting in the world of Blender, this video is packed with inspiration and practical tips.Fresh off his talk at Blender Con 2024, Niko dives into the key strategies that keep his filmmaking process smooth and efficient. From time-saving workflows to his favourite go-to Blender add-ons, he reveals the tools and techniques that have helped him save hours on production without compromising quality. His insights are invaluable for anyone looking to optimise their process while maintaining creative integrity.Niko shares his journey, reflects on the challenges and joys of creating fan films, and provides actionable advice for anyone wanting to push the boundaries of what’s possible in Blender. Whether you’re here for filmmaking tips, Blender tricks, or a love of Mega Man, there’s something for everyone in this breakdown of Mavericks Episode 5.The VFX Process Podcast #54Getting Intimate With Your Industry!Accompanying media:Connect With Niko: click hereSupport Niko: click hereWatch Mavericks Ep 5: click hereFor the video podcast: click here
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  • #53 Sondre & Sebastian: VFX Students Reach Hollywood-Level Compositing
    In this episode, VFX graduates Sondre Fagerborg and Sebastian Sveen, who attended Kristiania University College in Norway, take you behind the scenes of their ambitious bachelor project, Cryo Odyssey—a fully CG sci-fi short that showcases their mastery of Hollywood-level VFX compositing. Sondre and Sebastian dive into the challenges and creative choices involved in bringing Cryo Odyssey to life, exploring the techniques they learned in their VFX Bachelor course and applied with advanced Nuke software to achieve cinematic results.In addition to their collaborative work on Cryo Odyssey, each shares insights into their individual university projects. Sondre discusses The Suit, a live-action project enriched with VFX compositing to create stunning visual effects, while Sebastian reflects on The Cannon, another live-action production transformed through high-level VFX compositing.Discover how their university projects not only refined their skills but also prepared them for success in the VFX industry. Their hard work paid off—Sondre and Sebastian both landed their dream VFX compositing jobs right out of university, ready to tackle Hollywood-level projects. If you're a VFX student, a compositing enthusiast, or just curious about the power of visual effects, this deep dive into their journey will inspire and inform you!The VFX Process Podcast #53Getting Intimate With Your Industry!Accompanying media:Connect With Sondre: click hereConnect With Sebastianl click hereFor the video podcast: click here
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Jamie Bakewell talks to some of the Film, Game & TV industry's most talented artists. From Concept Artists, to Previs, 3D Animators and VFX Artists. We talk about a project of theirs and take a look at what went into them, as well as show an insight into the mind and workflow of each artist. For more conversations like these, check out out YouTube HERE
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