In this episode, Rocco, Matt, and Jack take a deep dive into the Cities of Sigmar army rules in Warhammer Age of Sigmar, focusing on how those rules directly affect warscroll performance, unit roles, and list-building combinations.
Instead of a surface-level overview, the discussion centers on how the Cities rules change the value of warscrolls, unlock powerful internal synergies, and shape the different playstyles the army can support in competitive and casual play.
In this episode, they break down:
A clear explanation of Cities of Sigmar army rules
How army-wide rules enhance, limit, or redefine warscrolls
Key Cities of Sigmar combos and synergies to watch for
Why some units act as enablers while others become core anchors
Aggressive, defensive, and mixed playstyles within Cities lists
What opponents should understand when playing into Cities of Sigmar
This episode is designed to help players understand how Cities of Sigmar actually functions on the table, making it easier to spot strong interactions, avoid trap builds, and prepare for tournament matchups.
Whether you’re building a Cities of Sigmar army, refining a competitive list, or learning how to counter the faction, this episode gives you the high-level understanding that matters most.
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What Cities of Sigmar combo or interaction are you testing right now? Drop it in the comments 👇