Episode 524 - VFX Soldier & Scott Ross: The Subsidy Wars
The anonymous "VFX soldier in the trenches" who took on the studios is back, and the fight he started is far from over. Two legends of the VFX labor rights movement, Daniel Lay (the formerly VFX Soldier) and veteran exec Scott Ross, join Chris and Daniel Thron to revisit the pivotal moment their fight began. The conversation goes back 10+ years to when the VFX Soldier blog became the rallying cry for an industry in crisis, detailing why Lay started it, his reasons for anonymity, and how he and Ross ultimately "merged forces" to fight for artists. The group dives deep into the history of their legal battle, revealing how their "Jedi Knight" law firm nearly won a tariff war against the studios, a fact later confirmed by the 2014 Sony hack. They also connect this past fight to the present, discussing the new Trump administration tariff proposal, the disruptive force of AI, and whether the collapse of the studio tentpole model finally creates an opportunity to rebuild the industry. Original VFX Soldier Blog > Scott Ross on LinkedIn > "Leaked Sony E-mails Reveal Execs Feared "VFX Soldier" (Cartoon Brew) > VFX Grunt on YouTube > This episode is sponsored by: Center Grid Virtual Studio Kitbash 3D (Use promocode "cggarage" for 10% off)
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Episode 523 - David Morin, Executive Director of the ASWF, on His Journey from Softimage to Securing Open Source
What was it like to be inside Softimage during the Microsoft acquisition? How did Bill Gates' "big pivot" to the internet change everything overnight? Industry veteran David Morin joins Chris to share his fascinating origin story, from programming with punch cards and an 8-year art detour to working with ILM on Jurassic Park and navigating the seismic shifts at Softimage, Microsoft, Avid, and Autodesk. Today, David leads the Academy Software Foundation (ASWF), and he details its crucial mission: providing a permanent, secure home for the industry's most vital open-source software. He discusses the importance of the foundation's "stamp of approval," the massive recent addition of ACES, and how open source works with commercial tools to democratize filmmaking, enabling independent, Oscar-winning animated films like Float to be created with tools like Blender. Academy Software Foundation > Join the ASWF > David Morin on LinkedIn > History of Softimage > This episode is sponsored by: Center Grid Virtual Studio
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Episode 522 - Gabriel Regentin: How Ingenuity Studios Made Weapons Unbelievably Real
For our special Halloween episode, we sit down with VFX Supervisor Gabriel Regentin to discuss his work with Ingenuity Studios on the smash-hit horror film, Weapons. Gabriel details his close collaboration with director Zach Cregger, whose primary goal was to ensure every visual effect felt 100% "in-camera" and unquestionably real. He shares the challenge of creating the film's signature terrifying effects and how Ingenuity Studios was brought in early to develop the look for such a massive, director-driven vision. Gabriel also walks us through his fascinating "origin story," from studying Performing Arts Technology in Michigan to navigating the 90s dot-com boom in New York with Macromedia Director and After Effects. He recounts his big break on The Secret Life of Walter Mitty, where he earned the nickname "Gatlin Gabe" for his rapid temp comps and created a shot so good it became the benchmark for the final vendor, landing him a job at Framestore and launching his career in feature films. Ingenuity Studios > Weapons on HBO Max > Gabriel Regentin on IMDB > Gabriel Regentin on LinkedIn >
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Episode 521 - Tim Miller Gets Real About Hits, Misses, and What's Next
Returning to the podcast for his fourth appearance, director Tim Miller, the creative force behind the blockbuster hit Deadpool and the acclaimed anthologies Love, Death & Robots and Secret Level, pulls back the curtain on the unpredictable reality of a Hollywood career. In a candid discussion, Miller unpacks the delicate balance of luck and perseverance that defines success, the misconceptions surrounding his collaborative directing style, and the complex challenges of working within the massive machinery of a studio franchise like Terminator. The conversation then pivots to the monumental shifts transforming the film industry. The group tackles the rise of Artificial Intelligence and its existential implications for creators, the changing landscape of Hollywood leadership, and the eternal debate between art and craft. Miller also reflects on his own creative drive, discussing the very different satisfactions of climbing the "mountain" of a major feature film versus the artistic freedom found in the short-form storytelling of his passion projects. Tim Miller on Wikipedia > Tim Miller on IMDb > Love Death & Robots on Netflix > Secret Level on Amazon Prime>
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Episode 520 - Dan Fowler on 20 years of Virtual Production on the Avatars
After nearly 20 years dedicated to James Cameron's groundbreaking Avatar saga, virtual production supervising stage operator Dan Fowler joins host Chris Nichols in the garage for a deep dive into his incredible 30-year career. Dan recounts his journey from being the drummer in a 90s hair metal band to becoming a key operator on one of the most technologically advanced film sets in history. This conversation is a rare, firsthand look into the evolution of modern filmmaking. Dan shares stories from the trenches, starting with his self-taught entry into VFX, his "rock and roll" days at Digital Domain in the late 90s, and the pivotal moment in 2005 when he joined the top-secret Avatar prototype project. He provides an insider's perspective on how the virtual production pipeline was built from the ground up, the immense pressure of working alongside James Cameron, and what it was like to solve unprecedented technical challenges in real-time. Dan Fowler and IMDB > Dan Fowler on LinkedIn > Avatar: The Way of Water - Capturing Pandora > Episode 518 - Scott Ross: "You Got It Wrong About James Cameron" > Episode 510 - Industry Roundtable — James Cameron, AI, Sinners, and Indie films >
This podcast is part of the Chaos Group Labs. In this podcast, we talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, an d any other CG Nerdy stuff.