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Level Design Lobby

Podcast Level Design Lobby
Max Pears
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also s...

Episodios disponibles

5 de 241
  • Level Design Lobby - Gaming Industry, What's Changed?
    It is no secret that our industry is going through a difficult time, and so much is and has changed that I wanted to share some of my thoughts on what has changed and what to keep your eyes open for.  Join the mailing list: https://bit.ly/4eNPm8X---------------------------------- Level Design Products ---------------------------------- EBooks Physical Books Level Design Kit ---------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk...
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  • Level Design Lobby - Reading Materials #65
    Happy New year all! It is graet to be back in 2025 with some awesome new resources which I have found over the Xmas break. If you are looking to get back into the learning then check these out. Join the mailing list: https://skilled-composer-1309.kit.com/b1a408e208 ----------------------------------------------------- Resources ----------------------------------------------------- Resource 01: https://youtu.be/e54VbphftBM?feature=shared Resource 02: https://youtu.be/AXztnEVv_m8?feature=shared Resource 03: https://fab.com/s/1a71419591fc Resource 04: https://youtu.be/4zGVjpwrfYY?feature=shared Resource 05: https://youtu.be/DLY38_vJ0hc?feature=shared ---------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social #games #gamedev #leveldesign #podcast
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  • Level Design Lobby - Reading Materials #64
    New month, new ways to level up! I have collected more resources for us to enjoy & learn from so I hope you enjoy!  ----------------------------------------------------- Resources ----------------------------------------------------- Giving Effective Feedback Book: https://store.hbr.org/product/giving-effective-feedback-hbr-20-minute-manager-series/13999 99% Invisible City: https://99percentinvisible.org/book/  Unifying Vision: https://youtu.be/s13k_V6UV8Y?si=FV304Uj__H7_Z2Pd Silent Hill 2 Remake Design choices: https://www.gamedeveloper.com/design/fog-of-woe-what-the-silent-hill-2-remake-gets-right-about-immersing-players-in-its-world Deep Dive: Narrative of Slay the Princess: https://www.gamedeveloper.com/design/deep-dive-player-centered-narrative-design-in-slay-the-princess ---------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://twitter.com/MaxPears
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  • Level Design Lobby - Silent Hill a Short Message
    Happy Halloween All,  I am very excited to talk about that of a horror game which released at the start of 2024 & what to take away from it. Silent Hill: A Short Message is not the perfect horror game, but has some great ideas which I was really impressed with. So let us sit down and discuss them.  ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears
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  • Level Design Resources #63
    Some incredible new resources out there for us all to learn from, so I wanted to share ones that I have enjoyed from the last month:  --------------------------------- Resources --------------------------------- Training Designers -  https://www.gamedeveloper.com/design/training-the-game-designers-of-tomorrow-part-1-of-5- Level Design Course - https://youtu.be/ce4yNfn7GAc?si=eb_rEIga_JPtWTbf Power Progression In Games - https://www.gamedeveloper.com/design/power-progression-in-games-crafting-rewarding-player-experiences Allan Wake 2, Saga Anderson: https://www.gamedeveloper.com/design/why-remedy-entertainment-went-all-in-on-saga-anderson-in-i-alan-wake-2-i- Survival Guide for Devs: https://www.youtube.com/watch?v=Sx_IWZHcqUA&ab_channel=GDC QA Career Path: https://www.youtube.com/watch?v=Ohp-aEEupBg&ab_channel=GDC ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://twitter.com/MaxPears
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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