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Design Notes

Liam Spradlin
Design Notes
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  • Design Can’t Rely on Logic: Troy Leinster on Type Design and Human Perception
    In this episode, I reconnect with my former instructor, type designer and design coach Troy Leinster. Troy shares his journey from graphic design to type design, and explains why learning to make letters makes you a better designer. We also dig into the importance of trusting the human eye over geometry, the productive friction of sketching by hand, and how understanding calligraphy builds a stronger perspective on type design. Troy discusses why, in the age of AI, the most important thing a designer can do is put their personal touch on the work.
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  • The User Brings the Confetti: Rob Giampietro on Scaling a Human-Centered Brand
    Rob Giampietro, Head of Creative at Notion and former Design Director at MoMA, returns to the show to unpack the story behind Notion Faces, the popular tool that allows users to create their own illustrated avatar. Rob details the project's journey from a beloved internal tradition to a major public launch, including the pivotal decision to scale with human illustrators instead of AI to maintain the brand's unique, handcrafted quality. The conversation explores how the team shifted its focus from “likeness” to “expression,” the power of modularity in design systems, and the research process that made the project a success. 📋 Read a transcript 📡 Subscribe
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  • True is Better Than New: David Reinfurt on Evolving Graphic Design Education
    In this episode, designer, educator, and author David Reinfurt returns to the show to discuss his latest book, A *Co-* Program for Graphic Design. Born from a series of lectures delivered remotely, online, and together with collaborators and cooperators, the new book builds on his earlier “spoken” book, exploring some unexpected and intuitive overlaps between design and the rest of the world around us. In conversation, Liam and David cover the power of hands-on learning, the importance of going against expectations as a designer, and the positionality of design—its closeness to everyday life, how it affects those that encounter it, and how it’s taught—and how individual perspective is the real driver of design as a practice. Read a full transcript.   Episode Chapters: 00:00 Introduction and Background 08:53 Teaching as Performance 14:34 The Role of Collaboration in Design 18:26 Diverse Perspectives in Design Education 21:55 Exploring Design Space and Topology 26:34 Hands-On Learning in Design Education 30:13 Art and Design 32:34 Creating Space for Reflection in Design 36:34 The Evolution of Design Conventions 39:38 The Bait and Switch 42:04 Individual Perspectives in Design
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  • Material Design Gets Expressive: Inside Google's Emotion-Driven UX Update
    This special episode digs into the latest evolution of Google’s design system: Material 3 Expressive. Liam talks with Material Design’s Android Product Manager Aneesha Kommineni, UX Researcher Michael Gilbert, and Creative Director Andy Stewart about the team’s latest emotion-driven UX update. They reveal how this system is grounded in user research and how it offers both developers and users more flexibility. The group also chats about making design more than objective, connecting to users' emotional landscapes, and driving business outcomes — all while considering tooling, usability, accessibility, and more. Stay tuned for upcoming episodes featuring guests like O-R-G's David Reinfurt, type designer Troy Leinster, and more! Read a full transcript.
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  • Beauty Across the Board: Rich Fulcher on Making Beauty a UX Priority at Google
    This season's special series celebrating ten years since the launch of Material Design closes out with Rich Fulcher, former Google UX director and Material design lead. Fulcher remembers the career-defining journey of creating Material, what it was like to make beauty a UX priority, how to pressure test a system, and what he’s learned about world-building across disciplines. Today, he’s creating board games, continuing to apply the design-thinking and problem-solving skills developed during his time at Google. Leave us a rating, and subscribe so you don't miss new episodes with creative practitioners across disciplines. 📻
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Design Notes is a podcast about creative work and what it teaches us. Hosted by Liam Spradlin, a Senior UX Designer at Google focused on the philosophy of the user interface, the show features conversations with people from unique creative fields, uncovering what inspires and unites us in our practice. Tune in to learn how UX design connects to creative work across disciplines and around the world. Find episodes on your favorite platform at design-notes.show
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