After 6 months of absence, the boys are *finally back* (heard that before) and ready for another round of group therapy.Life has gotten more complicated for all of us since our last episode, so we figured now would be the best time to check in with each other as good friends should. As it happens, we found out that mental health can actually DECLINE if we don't continue taking proper care of ourselves! But what does that look like?Sit back, and relax, cause you're about to find out...
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2:17:09
S4: Room 2 - You want me to do WHAT?
Tutorials can be awesome, but they can also be suck-tacular. They can be brief, or overly drawn-out. They can sometimes hold your hand, and they can sometimes be Dark Souls. The one thing that most games have in common is that they each have one, even if you might not realize that it's there.
In today's episode, the boys use what *some* might call "QUALITATIVE ANALYSIS" to determine how different games approach teaching new players their mechanics, as well as engage in a broader discussion about how we as individuals go about learning.
I hope we teach you a thing or two...
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1:45:26
S4: Room 1 - Who even needs Context?
The boys are back for Sub-Level 4 of the Backrooms Podcast!!
In a industry hyper-saturated with dime-a-dozen button mashers and mindless time killers, there are a growing number of games that tower above the masses as narrative "blockbusters" nearly fit for showtimes at your local AMC!
But do games need to have Oscar-worthy levels of storytelling to be enjoyable, or is it fine to just switch our brains off and get lost in the flow of a great gameplay loop?
Join us in the first episode of this new season of somewhat intelligent and barely engaging game analysis, and you may hopefully find an answer! (no guarantees)
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1:34:49
S3: Room 12 - A Pathography on Parasocial Living & a Lament of Loss
Last year, the boys dived into their personal mental health journeys. We received a ton of positive support on that episode, and if we had helped even just one person listening, we consider it worth doing again.
In today's episode, the boys talk about how our interaction with media can shape the way we perceive the world and our place within it. Not only this, but also the phenomenon of which viewing the end of a series, can feel like the loss of a close friend.
The United States has transitioned away from the 10-digit National Suicide Prevention Lifeline to 988 - an easy-to-remember three-digit number for 24/7 crisis care. In the UK, the National Suicide Prevention Hotline is open from 6:00pm to midnight every day on 0800 689 5652.
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2:01:25
S3: Room 11 - The Museum of Local Multiplayer
In 2015, 343 decided it was in the players' best interest to remove local co-op capabilities from Halo 5: Guardians. This was the beginning of the end of gaming with your friends together in the same room. Nowadays, AAA games tend not to support local multiplayer, so the boys decided to take a trip down memory lane in the oh-so distant past of before 2007.
In The Backrooms, three idiots, Justin, Jack, and Bryan are here to have somewhat intelligent dialogue on video games & media. From the psychology of consuming media, to nostalgia & our past, to all the way down to the intricacies of game development, the boys are here to educate, entertain, & embarrass, all for your pleasure. Enjoy...
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