From the dungeons of Gloomhaven and the battlefields of Root, to the shores of Catan and the rails of Ticket to Ride, popular board games couch complex subjects...
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Casual Catch-Up #7: GenCon 2023 SMTT Takeaways
New Casual Catch-Up episode is now available! Hear us discuss some of our favorite SMTT games from GenCon, and share other highlights from an epic week in Indy!
Casual Catch-Up #6 GenCon 2023 SM:TT Preview
SM:TT is headed back to GenCon in a few short weeks! In this casual catch-up we chat about what we’ve been playing, and discuss the new games that we’re excited to preview at the con! If you’re attending the convention drop by our Trade Day session on Aug. 01 and say hi!
Casual Catch-Up #5: Intro to Season 2
Welcome to Season 2 of SMTT! Join Steve and Jordan as they briefly review the first season of the podcast and get excited for the year ahead!
Pax Pamir with Waleed Ziad
SM:TT is joined by Waleed Ziad, a historian and professor of Religious Studies, to play Pax Pamir: 2nd Edition, a game about geo-political conflict in 19th century Afghanistan. They discuss the politics of colonial archives, war games, and the possibilities for dismantling historical narratives by playing with them.
Critical Care with Brandon Pang and Lakshman Swamy
SMTT sits down with Brandon Pang, a critical care doctor at Boston Medical Center to play Critical Care, a game about practicing medicine in the ICU. They are also joined by Lakshman Swamy, an attending intensivist at BMC, and the game’s designer! Along the way, they discuss the challenges of dealing with COVID-19 in the ICU, evolving philosophies of care, and the deeply collaborative nature of work in the healthcare system.Check out Critical Care here: https://www.criticalcaregame.com/Follow Lakshman on twitter: https://twitter.com/laxswamy
From the dungeons of Gloomhaven and the battlefields of Root, to the shores of Catan and the rails of Ticket to Ride, popular board games couch complex subjects within richly thematic gameplay. Millions of people find joy in the experiences that these games create, but what else do we get from playing them?
In this podcast, Steve Gotzler and Jordan Tynes explore the world of tabletop games with people who possess a deep understanding of the various themes, settings, systems, or content that we encounter in them. What does an economist think about while playing Monopoly? What about a quilter sitting down for a round of Patchwork? A planetary geologist and Terraforming Mars? Or a farmer and Agricola?
Steve, Jordan, and their guests consider how games communicate information about the variety of subjects they take up. They also ask how games can influence players’ feelings about each other, and the world that they inhabit. From the physical components strewn about the table, to the rules we share while playing, sit down for a round of playful discussion about the cultural relevance of tabletop gaming.